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    AAA Rocks for Games – RGB Masked Workflow Tutorial

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    Advanced Pattern and Fabric Creation in Substance Designer | Pauline Boiteux

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    Alien Character Concept Art – Developing an Alien Tribe using Zbrush, Photoshop and Procreate

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    Art on a Time Budget

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    Atmospheric Fog with Octane render / Photoshop

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    Authoring Props For Games | Ben Keeling

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    Back to Basics: Materials/Forms

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    Background Design for Animation Pipeline Tutorial

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